The Kingdoms of Terror

210

Less than a mile from the village, the road descends into a narrow valley where a castle, part of which has fallen into ruin, is set on a rock shelf beneath a mossy precipice. ‘Castle Taunor,’ says Cyrilus, shielding his eyes from the glare of the afternoon sun. ‘It’s a place of pilgrimage for many people; the water from its spa has great healing properties.’ He leans forward, removes a small glass jar from his saddlebag, and offers it to you. ‘Taunor Water could be useful to a warrior such as you.’

If you wish to take the glass jar and collect some Taunor Water, turn to 63.

If you choose to decline Cyrilus’ suggestion and continue your journey to Varetta, turn to 134.

Project AonThe Kingdoms of Terror