The Kingdoms of Terror

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You race out of the hut to see your travelling companion struggling with six armoured horsemen. They have him surrounded, and his attempts at resistance are futile. A blow from a mace knocks him unconscious, and he limply falls across the neck of his horse. A moment later, all but one of the riders gallop across the bridge with their captive in tow. The remaining horseman, a warrior swathed from head to toe in black and gold armour, raises a crossbow and takes aim as you run towards your horse.

Pick a number from the Random Number Table. If you have the Magnakai Discipline of Divination or Huntmastery, subtract 5 from the number you have picked.

If your total is now 6 or less, turn to 85.

If your total is now 7 or higher, turn to 153.

Project AonThe Kingdoms of Terror